Difference between revisions of "Spi lcd 1.3 protocol"

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After the address a single byte indicates the "port" on the board that the data is written to. The software can thus define 256 ports on each board.
After the address a single byte indicates the "port" on the board that the data is written to. The software can thus define 256 ports on each board.


Also see the [[general SPI protocol]]
= write ports =


= Write ports =


Some ports just set a single value. So writing more than one byte to such a port is redundant. Other ports are logically a stream of bytes. So writing more than one byte is encouraged.
Some ports just set a single value. So writing more than one byte to such a port is redundant. Other ports are logically a stream of bytes. So writing more than one byte is encouraged.
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|-
|-
| 0x01 || write data as command to LCD.
| 0x01 || write data as command to LCD.
|-
| 0x08 || Set startup message line 1. After setting the startup message please wait 100ms before sending the next line.
|-
| 0x09 || Set startup message line 2.
|-
| 0x0a || Set startup message line 3.
|-
| 0x0b || Set startup message line 4.
|-
|-
| 0x10 || any data clears the screen.
| 0x10 || any data clears the screen.
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| 0x13 || set backlight.
| 0x13 || set backlight.
|-
|-
| 0xf0 || change address.
| 0x14 || reinit LCD.
|-
| 0xf0 || Change address. Requires a write to 0xf1 and 0xf2 first.
|-
| 0xf1 || Write 0x55 here to start unlocking the change address register.
|-
| 0xf2 || Write 0xaa here to unlock the change address register.
|}
|}


= read ports =
= Read ports =
The spi_lcd board supports two read ports:
The spi_lcd board supports two read ports:


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| 0x02 || read eeprom (serial number).
| 0x02 || read eeprom (serial number).
|}
|}
= examples =
= Examples =


== read identification ==
== Read identification ==

read the identification string of the board. ('spi_lcd 1.3').
{| border=1
{| border=1
! data sent !! data recieved || explanation
! data sent !! data recieved || explanation
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| xx || ... || etc.
| xx || ... || etc.
|}
|}



== Send text to display ==
== Send text to display ==
Line 80: Line 100:
|}
|}


== set cursor position ==
== Set cursor position ==
move to line 1, character 5:
move to line 1, character 5:
{| border=1
{| border=1
Line 91: Line 111:
| 0x25 || xx || 0x25 = 001 00101 = line 1 position 5.
| 0x25 || xx || 0x25 = 001 00101 = line 1 position 5.
|}
|}

== Define custom character ==

A usage of the 0x01 port is to define custom characters. Here in a less verbose format:
82 01 40 # set CGRAM char 0 line 0
82 00 01 02 04 08 10 10 10 # define character 0 (7 bytes)
82 11 00 # move to home position
82 00 41 42 0 # print characters A B and our newly defined character.

Use 0x48 instead of 0x40 to define character number "1" (Up to 8 characters can be defined in CGRAM).

the character data "01 02 04 08 10 10 10" is just an example. 11 11 11 1f 11 11 11 is the uppercase "H" that I have on my display right now.

the last two lines are just a example of how to get back to "display" mode. It works for me I don't have the inclination to find other ways.

Getting back to display mode (DDRAM) and moving to home position (address 0) can also be done by sending: "82 01 80"

== Showing a cursor/blinking cursor ==

Show cursor position:
82 01 0E # cursor on
82 01 0C # cursor off

Blinking (current position):
82 01 0D #blink on
82 01 0C #blink off

== Scrolling the display ==

Send
82 01 18
to scroll the display one place left. Use 0x1c instead of 0x18 to scroll right. Replace 0x82 by the address of your display (e.g. 0x94 if you have an rpi_ui at the default address).

Latest revision as of 15:34, 30 November 2015

The addresses on the SPI bus are 7 bits wide. The lower bit specifies if the transaction is to be a read or a write. Write transactions have the lower bit cleared (0), read transactions have the lower bit set (1).

Each transaction on the SPI bus starts with the address of the board. The spi_lcd board will ignore any transactions on the SPI bus that do not start with its own address.

After the address a single byte indicates the "port" on the board that the data is written to. The software can thus define 256 ports on each board.

Also see the general SPI protocol


Write ports

Some ports just set a single value. So writing more than one byte to such a port is redundant. Other ports are logically a stream of bytes. So writing more than one byte is encouraged.

The spi_lcd board defines several ports.

port function
0x00 display data.
0x01 write data as command to LCD.
0x08 Set startup message line 1. After setting the startup message please wait 100ms before sending the next line.
0x09 Set startup message line 2.
0x0a Set startup message line 3.
0x0b Set startup message line 4.
0x10 any data clears the screen.
0x11 move the cursor to line l, position p.
l is the top 3 bits
p is the bottom 5 bits of the data.
0x12 set contrast.
0x13 set backlight.
0x14 reinit LCD.
0xf0 Change address. Requires a write to 0xf1 and 0xf2 first.
0xf1 Write 0x55 here to start unlocking the change address register.
0xf2 Write 0xaa here to unlock the change address register.

Read ports

The spi_lcd board supports two read ports:

port function
0x01 identification string. (terminated with 0).
0x02 read eeprom (serial number).

Examples

Read identification

read the identification string of the board. ('spi_lcd 1.3').

data sent data recieved explanation
0x83 xx select destination with address 0x82 for READ.
0x01 xx identify
xx 0x73 's'
xx 0x70 'p'
xx 0x69 'i'
xx ... etc.


Send text to display

Display the string "Hello World!" (only the first 5 bytes of the string shown).

data sent data recieved explanation
0x82 xx select destination with address 0x82 for WRITE
0x00 xx datastream
0x48 xx 'H'
0x65 xx 'e'
0x6c xx 'l'
0x6c xx 'l'
0x6f xx 'o'
xx ... etc.

Set cursor position

move to line 1, character 5:

data sent data recieved explanation
0x82 xx select destination with address 0x82 for WRITE
0x11 xx port 0x11 = set cursor position.
0x25 xx 0x25 = 001 00101 = line 1 position 5.

Define custom character

A usage of the 0x01 port is to define custom characters. Here in a less verbose format:

82 01 40                        # set CGRAM char 0 line 0 
82 00 01 02 04 08 10 10 10      # define character 0 (7 bytes)
82 11 00                        # move to home position
82 00 41 42 0                   # print characters A B and our newly defined character.

Use 0x48 instead of 0x40 to define character number "1" (Up to 8 characters can be defined in CGRAM).

the character data "01 02 04 08 10 10 10" is just an example. 11 11 11 1f 11 11 11 is the uppercase "H" that I have on my display right now.

the last two lines are just a example of how to get back to "display" mode. It works for me I don't have the inclination to find other ways.

Getting back to display mode (DDRAM) and moving to home position (address 0) can also be done by sending: "82 01 80"

Showing a cursor/blinking cursor

Show cursor position:

82 01 0E  # cursor on
82 01 0C  # cursor off

Blinking (current position):

82 01 0D  #blink on
82 01 0C  #blink off

Scrolling the display

Send

82 01 18

to scroll the display one place left. Use 0x1c instead of 0x18 to scroll right. Replace 0x82 by the address of your display (e.g. 0x94 if you have an rpi_ui at the default address).